Introduction to CGI

TL;DR: Mountain temples, sky replacement and robots! The first assignment on my way to become a VFX artist.

Digital Visualization at Campus I12, which is the program I’m going, has two different orientations. Both are aimed towards the Visual Effects industry but they differ quite a lot. It’s either Compositing or 3D.

But since everyone who starts this school doesn’t have a background in Visual Effects or even film at all, it can be hard to choose. So the first weeks were pretty basic to get everyone familiar with what visual effects is and the industry in general.

The first assignment was split in three parts. Nuke, Maya and Photoshop. For the Nuke assignment (compositing) all we had to do was a simple sky replacement. Even though I’ve never worked in Nuke before I felt pretty comfortable thanks to my experience in After Effects.

The Photoshop assignment was to make a sketch or previs and then make it look good. I’m not very happy with my result, but it’s really hard to find good temples from that angle! There’s more than just the temple that is wrong in that image though.

Previs and Final

The part I put most effort into was of course the Maya/3D task. It felt really awkward navigating around the viewport and just working in Maya at first. But after playing around for a while I got used to it. Like last time I tried to learn Maya I was a bit frustrated with having to learn everything from scratch again. It’s so different from Cinema 4D, which I’ve used before.

The task was to make a robot. It took me longer than I wanted to finish the robot. Perfectionist as I am, I deleted my work multiple times before I started on my final model. I got so frustrated because I couldn’t produce what I saw inside my head. But after a while I made a head that I liked. And after that it was just(…) a matter of finding a good body shape to fit the head.

After finally finishing the model I textured it and fixed the lighting. It was a lot easier than I expected. Below is the final image.

Robot in glorious 4K!

It was a fun challenge and perfect for getting to know the software a bit better.

Back in School

TL;DR: Believe it or not, but I'm back in school...

I can’t believe what I’m doing. I’m back in school. If you asked me anytime before January this year I would tell you that I would never go back to school.

Why?

I’ve never really liked school. I’ve always been under stimulated and pretty much just been sitting around thinking about stuff I would do if I wasn’t in school. And the last three years in school was more of a prison than anything I’ve ever experienced.

The day I graduated was one of the best days in my life because it was such a relief to finally get away from school.

So why did I change my mind?

I don’t know. But one day in January I just got this crazy idea that maybe I should go back to school? I’ve been wanting to learn 3D and Maya much better for a long time. But I’ve never had enough self discipline to sit down and do it. And there has always been a million other, more fun things to do, instead of sitting inside and watching tutorials.

And school gives you time to focus on that.

So now I’m spending all my waking time working in Maya or watching tutorials.

Therefore I am probably mostly going to write about my progress. And mostly for my own sake as well. It’s always fun to have something to look back upon.

 

Vlog #8

TL;DR: I went to see some temples.

Vlog #7

TL;DR: One night in Bangkok...

Vlog #6

TL;DR: I went for some snorkeling in the ocean.